Thứ Tư, 26 tháng 10, 2011

7 Minutes Of Prototype 2′s Improved Ultra-Violence

Next April’s Prototype 2 will refine the violence of the original 2009 Prototype. That was expected. Prototype is a game about being ultra-powerful and letting nothing: not the military, not monsters, not anyone or anything stand in your way.

In the new game we can cause even more chaos, ripping the weapons off military vehicles to use them against our enemies. The game was playable at New York Comic-Con 2011, where I tried it and then asked the people who made it take the controls and explain what’s new and cool about the game. You’ll see two demo areas in the video I shot: a time-based destruction trial and then a chunk of a singleplayer mission in which we must stop a church from being destroyed.

Enjoy, unless you hate video game violence. If you do hate it, go to another Kotaku story. All I’ve got for you here is mayhem.

Phoenix Wright’s Legal Attacks Get The Spotlight In This Ultimate Marvel Vs. Capcom 3 Trailer

If watching Seth Killian play with Phoenix Wright in my previous post didn’t communicate how wacky the counsellor is in the crossover fighting game, then take a look at the trailer shown at New York Comic-Con on Saturday.

You’ll see the reactions of attendees at the Ultimate Marvel vs. Capcom 3 panel to Phoenix’s antics and that, combined with the surprisingly intricate structure of his moveset, might make him a secret weapon when the game hits this later this year.

NYCC 2011 Day 4 Cosplay With Dead Space Kid

The star of our latest batch of cosplay shots is a 12-year-old Dead Space fan who started making his costume earlier this year when his aunt agreed to take him to Comic-Con. He’s got a head lamp on under his helmet to make his visor glow. And he’s got our admiration for making one of the coolest costumes of the show.

Thứ Ba, 25 tháng 10, 2011

Surely The First Console Teenage Mutant Ninja Turtles Game Wasn’t This Bad

Dorkly’s rewritten the theme song to Konami’s 1989 Teenage Mutant Ninja Turtles game for the NES to reflect the overall quality of the title. Oh come on, it wasn’t that bad, was it?

This was the first game I bought (or had my parents buy) based solely on the licensed property represented, and if I remember correctly I was indeed punished for it. I can’t recall exactly how many hours I wasted driving around town, getting strangled by kelp, or having to resort to Raphael and his lousy sai as a last resort, but back then it felt like days. The game was incredibly difficult, but back then I didn’t care; as long as I was a turtle, I was happy.

Maybe if I went back and played it today I’d change my tune, and it would sound something like this. That’s why I avoid doing such things.

New Life+: If Life Were A Game, How Would You Replay It?

You’re lying on your deathbed. Family members of the closest kind test the capacity limit of the hospital room, and finish off what was left of the tissue boxes. The nurse’s shoes squeak on the tile floor from the many fallen teardrops. She checks your monitors one last time. A warm hand clasps yours; you squeeze back.

“How are you doing?” whispers a familiar voice, perhaps a son or daughter.

You ponder this question between irregular breaths. Well, you’re not great-any imbecile could see that. But now isn’t the time for smartass remarks. You think about the question once more. It’s been an interesting life, hasn’t it? You’d love to harbor not a single regret, but you’d only be fooling yourself. There were different paths you wish you would have taken; people you wish you hadn’t hurt. There were moments you’d like to forget and others you’d do anything to relive.

But none of it matters now, you think. All in all, it was quite the adventure.

You close your eyes for the last time. After a few moments of blackness, you open your eyes and find yourself back in a hospital room, gazing up at your mother’s smiling face.

Congratulations! You’ve unlocked your life’s Second Playthrough.

Thứ Hai, 24 tháng 10, 2011

This Secret Of Mana Rap Will Make You Wistful

There’s nothing like old-school JRPGs to make you nostalgic, and this rap about the plucky lads from Potos tuugsa at the old heartstrings. But, what this really needs is a video. Can’t be too hard to mock up SNES-era graphics along with this track, right?

Uncharted 3 Fortune Hunters’ Club Is Your Ticket To Discounted DLC

Eschewing the generic Season Pass label many games are using to package together downloadable content, Sony and Naughty Dog opt for the much classier Fortune Hunters’ Club to give Uncharted 3 fans a discounted price on upcoming DLC.

Available now for preorder on the PlayStation Store and at select video game retailers, the Uncharted 3 Fortune Hunters’ Club allows players to drop $US24.99 on more than $US45 worth of downloadable Drake goodness. Drop the cash entitles the player to the first four multiplayer map packs and the first three skin packs, the first of which is due out next month following the game’s November 1 release. Players will also score an exclusive Fortune Hunters’ Club theme, and will be alerted to new DLC releases via messages on the PlayStation 3′s XMB.

That, and they’ll be in a club! Who doesn’t enjoy being in a club?