Thứ Bảy, 22 tháng 10, 2011

Do review scores determine which games are good, and which are not?

As an avid gamer, I'm also an avid reader of gaming media. I regularly check N4G for material to satisfy my insatiable hunger for gaming media. I also regularly visit sites like IGN, Gamespot, Kotaku and more.

This lends itself to being a game review junkie. I love reading game reviews and finding out which games are worth my money, and which games aren't. I regularly base purchasing decisions on reading reviews. Some people might say 'how retarded- game reviews don't mean squat'. Believe me, I know. I often purchase games only to find out this point. I've been slowly learning this lesson too. For example, some major gripes a reviewer has won't annoy me too much or some elements they consider a weakness I consider a strength, and so on.

So naturally with the release of GT5 recently, I was a little perturbed at the scores it was getting. This was one of the most hyped games of the decade, with one of the longest production schedules and it got mostly 8's. In context, that seems like a let down. I have to admit here, that I have what I consider to be a fair sized PS3 library at 23 games (most of my friends don't have close to 10 games), and most of them I've purchased based on reading reviews.

Gran Turismo 5 I purchased without reading its review, as I pre-oredered it- not something I do often. A pre-order locks in your decision to purchase a game, and once it arrives at your door there's no turning back. So a game I figured I'd hold out on, I ended up getting. Reviews I read the night previous had me believing I'd be more than a little disappointed with GT5. But how wrong I've been.

I personally am loving GT5 right now. I'm really into just about every aspect of the game. The standard/premium car divide isn't bothering me that much at all (one of my favourite cars to drive right now is a 'standard' Mugen/Motul Honda Civic), I think the graphics are stunning and the driving experience is just unrivalled. I personally like the course editor and the way it creates tracks, I really dig photo mode and I think the way online is set out is actually a good thing. I can see where a lot of the criticisms lie, but the point is- I really don't care about them. I'm not bothered by loading screens, jagged shadows. In a day and age where every big release game seems centered around killing or maiming people, aliens or monsters in some way or another, GT5 has been a breath of fresh air for me.

Then it got me thinking. Those review scores. Did they matter? Not in the slightest. What matters is how much I like the game. Not how much some guy does, who is paid to play games and write good and bad things about it.

Then how about all the other games I own? Well many that have had great review scores didn't turn out so good. Heavy Rain for example. The reviews I read labeled it as revolutionary and a great game. I played it and found it was just poorly executed and I never finished it. I just didn't like it. One day I might try at it again- but that's just my opinion of it.

Another game I previously owned, NBA2K10, was reviewed very highly at the time. But I found it to be horrible, and wished I had not traded NBA2K9 for it (sports games are the only ones I trade). It was full of glitches and issues and really pissed me off. Luckily 2K11 saved the franchise.

Black Ops is another classic example. Gamespot's review in particular is that it's a tremendous game worth every accolade, and many sites gave this game a glowing endorsement. Yet to me its the most disappointing release of the year. It's buggy, it has worse graphics than its predecessors and its campaign is confusing and at times very boring. This isn't to mention its near unplayable (on PS3 at least) multiplayer, which is plagued with issues, glitches and bugs. I loved Modern Warfare 2 (online at least, I didn't touch the campaign), and in comparison Black Ops is just a let down to me.

The point is, reviews in many cases don't matter. For someone who bases a lot of decisions on reviews, I often come to a different conclusion to the reviewers. It's not to say I don't agree with all reviews either. Many encapsulate exactly how I feel about a game too. Yet what needs to be remembered is they're just opinions, and opinions will always differ.

So the lessons learned? Review scores don't determine what a good game is- you do. If you think GT5 sucks and was a major disappointment, then it is, because your the one that matters. If you love Black Ops to death, then it's the best game ever- to you at least. But just don't be too peeved to find out that someone thinks differently to you and writes it down in a review,. There may not be another Zynga game in which Energy is more important than in Adventure World. Every switch thrown, every puzzle solved and beastie whacked costs you the Facebook game juice. Players often find themselves without Energy minutes into an Expedition. But this isn't the time for whining--it's time to show you the value of upgrading your Tools and how to do it.

Tools: The Game Changer
If you noticed, each piece of debris and monster has a life bar, and normally take multiple hits with your Whip or Machete to whittle down. This, of course, quickly becomes a waste in later Expeditions purely due to the amount of obstacles in your path. But increasing the amount of damage your various Tools inflict against said baddies could considerably reduce the Energy spend in-game.

For instance, say a Snake has three hit points and is Level 5. Since monsters can hit back in this game, it could take three to five Energy before an enemy goes down. Now, imagine if you had upgraded your Whip to Level 2. Offing that Snake would take just two to four Energy with a beefier Whip. The same situation applies to Tools like the Machete.
Adventure World Tool Shop inside
And Now For Your How-To
Adventure World Tool Shop outsideUpgrading your Tools in Adventure World is simple. All you need to do is head back to Base Camp from an Expedition, and look for a makeshift hut that should already be in place in your headquarters. When you click on the Tool Shop, a window will appear featuring all the Tools you've found thus far on your journeys. Click on the Tool you wish to upgrade.

Once you click on a Tool to upgrade, you'll notice that each Tool costs Coins to upgrade. That's it--no asking friends to help you out with materials or farming certain crops for special items. Just the goods you find during your travels in search of El Dorado. However, Coins are actually quite rare in this game, so you'll need to save and spend wisely.

When you have enough Coins for an upgrade, just click on the appropriate icon to pay up. Tool upgrades are also level-locked, meaning you must reach a certain level for most Tools before being able to upgrade them using Coins. If you're feeling impatient, you could always unlock access to those higher level Tools early using Adventure Cash.

Just One Small Catch...
However, some Tool upgrades do require an extra boost: your Tool Shop. Yes, the building itself can be upgraded, too. And this time, you will need items from your friends. (Just think of how things work in CityVille.) Luckily, you only have to do this about twice to unlock access to all of the game's Tools. Then, it's back onto leveling up to access new upgrades for Coins.
Adventure World Tool Shop Upgrade
Upgraded Tools are hands-down the way to go, if you want to save precious Energy for the good stuff, that is. You know, exploring ... uncovering the secrets of El Dorado? That kind of stuff. Your wallet might thank us later.

Click here to find all of our Adventure World Tips in one spot >

[Source: Zynga]

Have you upgraded your Tools in Adventure World yet? What other Energy-saving tips might you have for your fellow adventurers? Sound off in the comments. 1 Comment

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