After the acquisition hungry Zynga lost out on Bejeweled creator PopCap (which was purchased by Electronic Arts for $750M), AllThingsD says that the social game maker has purportedly set Angry Birds maker Rovio in its sights. The two companies have purportedly been talking about a deal, though official sources are staying mum for now.
There are plenty of reasons that these two companies would make fine-feathered friends, mostly a combination of the fact that Rovio has ambitious plans for Angry Birds, aiming to hit 1 billion downloads (what better way to do that than by harnessing the power of Zynga's existing audience) and that Zynga has been focusing more on its mobile games business of late (maybe as a way to stop relying too much on Facebook for its success).
If Zynga does manage to capture Angry Birds, our first bet will be on just how soon the company would migrate the mobile gaming hit to Facebook, much like it recently did with another big mobile 'get,' Words with Friends.
Hiển thị các bài đăng có nhãn angry birds. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn angry birds. Hiển thị tất cả bài đăng
Thứ Ba, 10 tháng 1, 2012
Thứ Tư, 14 tháng 12, 2011
An Angry Birds 'social' game (and three others) is in the works for 2012
So, we're just going to assume that by "social", Rovio game designer Jaako Iisalo means "Facebook". During the Social Games and Virtual Goods World conference in London, England, the Angry Birds designer told Pocket Gamer that four new Angry Birds games will launch next year. More specifically, one of them will be a "social" game.
And, will you look at that, Angry Birds is already on Google+. Granted, there are versions of the iconic everywhere mobile game on Facebook, but none of which seem legitimate. (One even seems to stream the Google Chrome version of Angry Birds through to Facebook.) While this could just as easily mean an Angry Birds game on a mobile platform with heavier social features, the developer has said in the past that the franchise will hit Facebook.
Honestly, how Angry Birds is available on the Intel AppUp store and in retail stores across Europe before officially on Facebook is beyond us. At any rate, we can likely expect these other three Angry Birds games to tap into new genres, since Rovio has expressed interest in exploring new types of games for its irate avian creatures. And just when you started to grow bored of it.
And, will you look at that, Angry Birds is already on Google+. Granted, there are versions of the iconic everywhere mobile game on Facebook, but none of which seem legitimate. (One even seems to stream the Google Chrome version of Angry Birds through to Facebook.) While this could just as easily mean an Angry Birds game on a mobile platform with heavier social features, the developer has said in the past that the franchise will hit Facebook.
Honestly, how Angry Birds is available on the Intel AppUp store and in retail stores across Europe before officially on Facebook is beyond us. At any rate, we can likely expect these other three Angry Birds games to tap into new genres, since Rovio has expressed interest in exploring new types of games for its irate avian creatures. And just when you started to grow bored of it.
Thứ Bảy, 22 tháng 10, 2011
DEATH BY GAMES
After watching the heavy rain style GTA episode made by Ezequiel Guerisoli, it got me wondering. Could the gaming industry kill the blockbuster movie industry??
Come next generation and generations after, graphics are gonna be truly "photo realistic" with modder's like Ezequiel being as dedicated as they are, theres gonna be plenty more of these episodes in the years to come. Which in turn could lead to companies not wanting to spend millions to create a movie when people are making movies with any protagonist, backdrop and stunts they like for a fraction of the price.
So the question that needs to be answered is would they be a market for this kind of movie??
My answer is yes, Ezequiel could of so easily added S-3D to this project, meaning people who own 3dtv's would of downloaded it, and with it having familiar graphics and setting i'm pretty sure a lot of gamers would do 2.
We all know that CGI sells just look at what's avaible at the moment and how well it actually does.
All it will take for this kind of stuff to hit mainstream is, better graphics and a strong enough plot to justify sitting through a 2 hour
film.
Come next generation and generations after, graphics are gonna be truly "photo realistic" with modder's like Ezequiel being as dedicated as they are, theres gonna be plenty more of these episodes in the years to come. Which in turn could lead to companies not wanting to spend millions to create a movie when people are making movies with any protagonist, backdrop and stunts they like for a fraction of the price.
So the question that needs to be answered is would they be a market for this kind of movie??
My answer is yes, Ezequiel could of so easily added S-3D to this project, meaning people who own 3dtv's would of downloaded it, and with it having familiar graphics and setting i'm pretty sure a lot of gamers would do 2.
We all know that CGI sells just look at what's avaible at the moment and how well it actually does.
All it will take for this kind of stuff to hit mainstream is, better graphics and a strong enough plot to justify sitting through a 2 hour
film.
Killzone 3 Interview with Steven ter Heide
While at PAX I got a chance to talk with Steven about Killzone 3, if they're borrowing snow from Naughty Dog, and what it's like designing a control scheme with Move.
CS: What have you guys learned from or since Killzone 2?
StH: Where to start? [laughs] There’s a lot of things becuase, as I’ve mentioned, we’ve got a very vocal fanbase so they’ve thrown suggestions our way of things we need to improve. Obviously, one of the key things that we wanted to improve is controller lag. A lot of people were commenting on the fact that you press a button and there’s no instant action on the screen, that’s something that we wanted to fix. So this game, Killzone 3, that’s exactly what we’re fixing.
At the same time they’re talking about variety. Killzone 2, most of the variety was in the latter half of the game, not so much in the beginning. It all felt like urban settings, there wasn’t that much variety, so in terms of environments we’re adding a lot more variety to the environments this time around. Most of the stuff that you do from minute to minute that’s going to be changing. The level that we’re showing here today has got you flying on an Intruder firing down, it’s got regular on-foot combat, it’s got you fighting against jet pack troopers, you get to put on a jet pack yourself, there’s a big rocket launcher, there’s all these things in the span of one level and we’ll be doing that throughout the game. So variety is one of the key words, we wanted to make sure we get a lot of variety in the game this time around.
Multiplayer, I mean, there’s a very hardcore fanbase playing our multiplayer and we want to cater to those guys as well. So we’ve got multiplayer right now on the stand which apparently is quite popular, and that’s a very good sign. We’re going to introduce new game modes. One of the game modes people have been asking for is Team Deathmatch, because if you look at Killzone 2 the amount of rooms that were created for just Body Count, which is our Team Deathmatch mode, is phenomenal. Everybody wanted to play Body Count, Team Deathmatch, so that’s exactly what we’re doing. We’re giving them a new game mode called Guerrilla Warfare which is Team Deathmatch every day, all day.
That’s one of the key points, another one is adding to the scope of the game. A lot of people have commented on the games that have come after us. As soon as you finish a game, we’re always saying, “We got the most out of the PlayStation 3, we’re firing on all cylinders, all the SPUs are being used, we’re maxing out the memory”, all that kind of stuff - and then as soon as you ship it you’re going, "Well I think there’s still a little bit of room left". Then games come out after you, Uncharted 2, or God of War 3, and they raise the bar yet again, and you’re kind of like “Okay”.
We really like those guys, and we’re good friends with them, and we talk a lot with the other studios but at the same time there’s a bit of friendly competition going on where we really want to outdo them. We take a couple of cues from those guys, where Uncharted 2 really upped the level in terms of storytelling, that was one of the weaker points for Killzone 2, so we said, “Well let’s see what they did really well and see if we can use a couple of those things in Killzone as well."
God of War, obviously scope - bosses on top of bosses on top of bosses on top of bosses, that kind of thing. Let’s try and see if we can get that kind of feeling of scope into Killzone as well. So the levels you’ll see are much more spatious, there will be big vistas, you’ll be able to explore different routes, there will be bigger boss fights, all those kinds of things.
CS: So with that kind of competition between studios, any closely guarded secrets?
StH: I mean everybody’s got their own tricks up their sleeve, obviously, but the thing is they’re all different games. We’re in the first person world, so the tricks that Uncharted does they can do because they’re third person. So some of the things just don’t translate well. At the same time their engine was built for different things, our engine was built for different things, so it’s more about sharing design ideas or inspiration or those kinds of things, or how did they solve this specific problem. I noticed all the fans have been saying, “Oh, they’ve got snow! I’ve seen the snow level from Killzone! They must be using the Uncharted snow!” That’s not exactly how it works. We do not go over to Naughty Dog and say, “Okay, we’d like a barrel of snow please!”, it doesn’t work that way.
CS: Lend me a cup of snow?
StH: Exactly. [gesturing to screen] This is an example of the bigger vistas that we wanted to do.
CS: The water is really nice, you get that snow from Uncharted?
StH: [laughs] Yeah, we borrowed this from Uncharted. The next Uncharted will have that water.
CS: Why were you comparing yourselves to God of War, to Uncharted, since they are such different games?
StH: Well, obviously, they’re games that raise the bar in terms of what is possible on PlayStation. With us being a first party studio also that’s kind of our mission, to say “Okay, we want to show off what the hardware is capable of.”, so we always look to other titles that are leaders in their genre and God of War obviously is a leader in their genre, Uncharted is a leader in their genre but at the same time we’re looking at other games as well. Red Dead Redemption is doing fantastic things as well, so there’s all these games and we look at what we can learn from those games and try and see if we can adopt/adapt some of these things from them.
Of course we’re taking advantage of new technology, Move, 3D. We announced at E3 that we’ll be supporting Move, but the thing is we want to make sure that as soon as we launch and we put it in people’s hands that it feels good. It’s a new controller, whereas with the DualShock there’s kind of a set of rules out there, X is jump in every game, because that’s been established over the course of years. This being a new controller you have to kind of redefine how things work, and that takes a lot of play testing, because I was born and raised on a DualShock and now all of a sudden I have to make a transition, have to figure out where the buttons are, and what works and what doesn’t work. So we have had to do a lot of experimentation before we finally settled on the right control scheme, and the experimentation is still ongoing. We’re still doing a lot of play testing, tweaking all the variables, because there’s so many things we find that people just play it differently.
CS: And vehicles in the game, we’ve got the jet pack, we saw the Intruder -
StH: Yes, you’ll be flying on an Intruder at the very beginning of this level, it’s a fan request basically because a lot of time in Killzone 2 you would be flying in on those Intruders and you get off and then the gameplay started. Everybody was like, “Well, when I’m on these things, I can see the enemies down there, can I take pot shots at them? Can I start the war right there?” and in Killzone 3 you can. We give you a big weapon, and you get to take out rigs as you fly past them, it’s a lot of fun.
CS: Can you talk about any other vehicles, drivable vehicles, that are going to be in the game?
StH: Unfortunately I can only talk about what we’ve got on show here, but I can talk about the vehicles we’ve got in multiplayer as well. We’ve got the Exoskeleton that we had in Killzone 2, the big mech that you could walk around with, that’s going to be a playable vehicle in multiplayer. We’ll have the jet packs also, in multiplayer, and that’s a game changer when all of a sudden death comes from above.
CS: We have an N4G member that wants to know if he can play the whole game with a jet pack?
StH: [laughs] No, that’s not going to be possible. We’re going to introduce a lot of different gameplay experiences, and the jet pack works in certain environments. So in this environment where there’s oil rigs and you can jump on the different levels and those kind of things, it’s contained. A jet pack in the desert with flat terrain wouldn’t make a lot of sense because you would just be hopping along, why would you do that?
CS:What about multiplayer co-op?
StH: No co-op yet.
CS: Can't talk about co-op yet? Got it. There’s a lot of story to catch up on by the third installment, how do you tackle that?
StH: Obviously, we’ve always had these kinds of intros where we explain what has happened before, where you are, we want to make it as accessible as possible. So for people that haven’t played the original Killzone on PlayStation 2, most people have gotten a PlayStation 3 now, my PlayStation 2 is gathering dust. Same with Killzone Liberation on the PSP, we can’t expect people to have played every single installment so at the beginning of Killzone 3 there will be a little bit of catch up, where are we in the story, what are we doing. The setup, the premise of Killzone 3, is really simple. You’re on this hostile planet, your invasion has failed, basically. The Helghast, the enemy, have come in and they’ve wiped out your invasion fleet. You’re now stranded on the planet, you have to get out. Simple story, I’m on a hostile planet, I want to get out.
CS: What have you guys learned from or since Killzone 2?
StH: Where to start? [laughs] There’s a lot of things becuase, as I’ve mentioned, we’ve got a very vocal fanbase so they’ve thrown suggestions our way of things we need to improve. Obviously, one of the key things that we wanted to improve is controller lag. A lot of people were commenting on the fact that you press a button and there’s no instant action on the screen, that’s something that we wanted to fix. So this game, Killzone 3, that’s exactly what we’re fixing.
At the same time they’re talking about variety. Killzone 2, most of the variety was in the latter half of the game, not so much in the beginning. It all felt like urban settings, there wasn’t that much variety, so in terms of environments we’re adding a lot more variety to the environments this time around. Most of the stuff that you do from minute to minute that’s going to be changing. The level that we’re showing here today has got you flying on an Intruder firing down, it’s got regular on-foot combat, it’s got you fighting against jet pack troopers, you get to put on a jet pack yourself, there’s a big rocket launcher, there’s all these things in the span of one level and we’ll be doing that throughout the game. So variety is one of the key words, we wanted to make sure we get a lot of variety in the game this time around.
Multiplayer, I mean, there’s a very hardcore fanbase playing our multiplayer and we want to cater to those guys as well. So we’ve got multiplayer right now on the stand which apparently is quite popular, and that’s a very good sign. We’re going to introduce new game modes. One of the game modes people have been asking for is Team Deathmatch, because if you look at Killzone 2 the amount of rooms that were created for just Body Count, which is our Team Deathmatch mode, is phenomenal. Everybody wanted to play Body Count, Team Deathmatch, so that’s exactly what we’re doing. We’re giving them a new game mode called Guerrilla Warfare which is Team Deathmatch every day, all day.
That’s one of the key points, another one is adding to the scope of the game. A lot of people have commented on the games that have come after us. As soon as you finish a game, we’re always saying, “We got the most out of the PlayStation 3, we’re firing on all cylinders, all the SPUs are being used, we’re maxing out the memory”, all that kind of stuff - and then as soon as you ship it you’re going, "Well I think there’s still a little bit of room left". Then games come out after you, Uncharted 2, or God of War 3, and they raise the bar yet again, and you’re kind of like “Okay”.
We really like those guys, and we’re good friends with them, and we talk a lot with the other studios but at the same time there’s a bit of friendly competition going on where we really want to outdo them. We take a couple of cues from those guys, where Uncharted 2 really upped the level in terms of storytelling, that was one of the weaker points for Killzone 2, so we said, “Well let’s see what they did really well and see if we can use a couple of those things in Killzone as well."
God of War, obviously scope - bosses on top of bosses on top of bosses on top of bosses, that kind of thing. Let’s try and see if we can get that kind of feeling of scope into Killzone as well. So the levels you’ll see are much more spatious, there will be big vistas, you’ll be able to explore different routes, there will be bigger boss fights, all those kinds of things.
CS: So with that kind of competition between studios, any closely guarded secrets?
StH: I mean everybody’s got their own tricks up their sleeve, obviously, but the thing is they’re all different games. We’re in the first person world, so the tricks that Uncharted does they can do because they’re third person. So some of the things just don’t translate well. At the same time their engine was built for different things, our engine was built for different things, so it’s more about sharing design ideas or inspiration or those kinds of things, or how did they solve this specific problem. I noticed all the fans have been saying, “Oh, they’ve got snow! I’ve seen the snow level from Killzone! They must be using the Uncharted snow!” That’s not exactly how it works. We do not go over to Naughty Dog and say, “Okay, we’d like a barrel of snow please!”, it doesn’t work that way.
CS: Lend me a cup of snow?
StH: Exactly. [gesturing to screen] This is an example of the bigger vistas that we wanted to do.
CS: The water is really nice, you get that snow from Uncharted?
StH: [laughs] Yeah, we borrowed this from Uncharted. The next Uncharted will have that water.
CS: Why were you comparing yourselves to God of War, to Uncharted, since they are such different games?
StH: Well, obviously, they’re games that raise the bar in terms of what is possible on PlayStation. With us being a first party studio also that’s kind of our mission, to say “Okay, we want to show off what the hardware is capable of.”, so we always look to other titles that are leaders in their genre and God of War obviously is a leader in their genre, Uncharted is a leader in their genre but at the same time we’re looking at other games as well. Red Dead Redemption is doing fantastic things as well, so there’s all these games and we look at what we can learn from those games and try and see if we can adopt/adapt some of these things from them.
Of course we’re taking advantage of new technology, Move, 3D. We announced at E3 that we’ll be supporting Move, but the thing is we want to make sure that as soon as we launch and we put it in people’s hands that it feels good. It’s a new controller, whereas with the DualShock there’s kind of a set of rules out there, X is jump in every game, because that’s been established over the course of years. This being a new controller you have to kind of redefine how things work, and that takes a lot of play testing, because I was born and raised on a DualShock and now all of a sudden I have to make a transition, have to figure out where the buttons are, and what works and what doesn’t work. So we have had to do a lot of experimentation before we finally settled on the right control scheme, and the experimentation is still ongoing. We’re still doing a lot of play testing, tweaking all the variables, because there’s so many things we find that people just play it differently.
CS: And vehicles in the game, we’ve got the jet pack, we saw the Intruder -
StH: Yes, you’ll be flying on an Intruder at the very beginning of this level, it’s a fan request basically because a lot of time in Killzone 2 you would be flying in on those Intruders and you get off and then the gameplay started. Everybody was like, “Well, when I’m on these things, I can see the enemies down there, can I take pot shots at them? Can I start the war right there?” and in Killzone 3 you can. We give you a big weapon, and you get to take out rigs as you fly past them, it’s a lot of fun.
CS: Can you talk about any other vehicles, drivable vehicles, that are going to be in the game?
StH: Unfortunately I can only talk about what we’ve got on show here, but I can talk about the vehicles we’ve got in multiplayer as well. We’ve got the Exoskeleton that we had in Killzone 2, the big mech that you could walk around with, that’s going to be a playable vehicle in multiplayer. We’ll have the jet packs also, in multiplayer, and that’s a game changer when all of a sudden death comes from above.
CS: We have an N4G member that wants to know if he can play the whole game with a jet pack?
StH: [laughs] No, that’s not going to be possible. We’re going to introduce a lot of different gameplay experiences, and the jet pack works in certain environments. So in this environment where there’s oil rigs and you can jump on the different levels and those kind of things, it’s contained. A jet pack in the desert with flat terrain wouldn’t make a lot of sense because you would just be hopping along, why would you do that?
CS:What about multiplayer co-op?
StH: No co-op yet.
CS: Can't talk about co-op yet? Got it. There’s a lot of story to catch up on by the third installment, how do you tackle that?
StH: Obviously, we’ve always had these kinds of intros where we explain what has happened before, where you are, we want to make it as accessible as possible. So for people that haven’t played the original Killzone on PlayStation 2, most people have gotten a PlayStation 3 now, my PlayStation 2 is gathering dust. Same with Killzone Liberation on the PSP, we can’t expect people to have played every single installment so at the beginning of Killzone 3 there will be a little bit of catch up, where are we in the story, what are we doing. The setup, the premise of Killzone 3, is really simple. You’re on this hostile planet, your invasion has failed, basically. The Helghast, the enemy, have come in and they’ve wiped out your invasion fleet. You’re now stranded on the planet, you have to get out. Simple story, I’m on a hostile planet, I want to get out.
Thứ Sáu, 14 tháng 10, 2011
Angry Birds for PC
Finally, those birds that everybody likes has arrived on PC. After iPhone, iPad, Android and other mobile versions, also iPhone cases and toys, Angry Birds has finally arrived on the PC thanks to the Intel App Up store. It’ll work fine and dandy on laptops and netbooks and will cost you only $4.99 to download. Nice price for this lovely game.
Angry Birds is a global phenomenon in mobile gaming and the top grossing iPhone app of 2010. So if you’re not a smart-phone wielding hipster, you no longer have an excuse not to be part of this franchise.
Overall it’s pretty much an identical game play experience to the iPhone app, with some minor differences. It’s snappy, gorgeous, and it sounds amazing. On the netbook version you use a mouse or trackpad instead of touch. There is an open hand icon when the mouse is in hover state, and a closed hand icon when you are clicking or dragging. This visible clue when pulling the slingshot is a nice aid. It allows you to fine tune shots more than just observing the angle of the slingshot band.
Angry Birds for PC
Larger screen means more visibility in the game. On many levels you can see the target that can’t be seen on the iPhone. The previous shot trail is more easily seen, allowing fine tuning of your next shot. Overall the animations and physics seem to have more fluidity.
In terms of features, options, menu etc it’s pretty close to the original. On the netbook the replay level icon has been added to the game space. So you don’t need to pause first then replay. If you start off with bad shot, just click the replay icon, then you can start over. Saving a click is nice. There is a Menu button in the Pause menu that gets you back to the Start screen. There are some things not in play on the netbook version. The leader board and achievements are not available in the main menu. The Golden Eggs are there.
Angry Birds strikes an interesting balance of repetitive, simple tasks and challenging game play working for the many scenarios. So, if you liked this game on your iPhone or Android phone, you’ll sure like it on your big PC screen. If you are new player, don’t hesitate and join the fun now.
You must know and recognize the game from the Rovio, Angry Birds.
This game consists of seven birds with super abilities are different. By using slingshots, you can control the jump and the height of ill-tempered birds to tear down the building where the collection of green pork fat is shelter.
Where is a funny collection of birds swelled, turned into a grumpy group of birds which destroy the kingdom of lustful pigs these cunning thieves.
Angry Birds now not only for the iPhone, Android OS, PS3 and PSP. even Angry Birds has been available in Ovi Store for Nokia. And now Angry Birds have been available for Windows XP and Windows 7
Free Angry Birds for PC
Plenty of dodgy website owners want to rip off Google and push traffic towards their sites on the bogus promise of the free version of Angry Birds for PC. This is only a scam but in fact there exists a download free Angry Birds for PC nevertheless, you will need to move quickly to take advantage of that offer
Finland games producer Rovio Mobile has produced their very 1st version of Angry Birds Game for the Apple iPhone. This particular game was immediately caught by the iPhonesters, and Rovio understood that they will become successful. That has been fine. However, Rovio needed to get going by recoding Angry Birds Games for several programs, which become easier for small companies to get done.
Several weeks went by and finally, the Nokia and Android users could get themselves the Angry Birds Game. After that, the RovioMobile switched their attentions to the huge users of the PSP or the Play Station Portable and the PS3. That has been an additional huge porting project for Rovio operations.
During that time, the PC users have been reading and hearing rumors regarding Angry Birds for PC. Ultimately, in January, Angry Birds for PC was released, and downloading is not for free. However, not everybody is willing to pay for $5 for just a game, even if they will enjoy playing with it. These days, several users have grown to be familiar of getting some thing for free, so there are many who are on the lookout for a totally free Angry Birds for PC download. It can be downloaded via Windows 7 and Windows XP and Vista, or Mac support. But downloading can only be downloaded if you have an internet connection for the process to activate successfully.
Angry Birds pc is one of the well-known games that have taken the popularity with over 200 million downloads. The availability of this game is taking place in almost all of the popular platforms. In addition to playing the game online in the browser you can now download it on your laptop and take it wherever you may go to enjoy the amazing games, enabling you to play whenever, wherever you go. Take it to your workplace or even in the park, while resting and basting under the sun. Probably launching the Angry Birds for PC the wisest and the best move the game maker ever made. This availability made for the millions of platform owners, even made the popularity of Angry Birds known to more video-gaming enthusiasts more than over.
Incoming search terms:
* angry birds for pc
* activate free angry birds for pc
* angry birds FLASH SCAM
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- Angry Birds PC Updated
The PC version was updated last week which we talked about in this post. This update will finally include all episodes of Ham ‘Em High and the two chapters of Mine and Dine. I’m sure this is welcome news for all the PC players who have been feeling left out. It shouldn’t have taken this long to get all the episodes out but that’s in the past now so lets just get to playing. Since all the chapters are available you also have access to all of the golden eggs. You can finally complete your collection!
As a side note because I didn’t want to do an entire post about the subject, have you all seen the Angry Birds bra? It’s available over on etsy you should go check it out. I personally don’t know anyone who would wear it but i’m sure there is someone out there who would. I don’t recommend buying this for you girlfriend or wife unless she really loves angry birds.
Angry Birds is a global phenomenon in mobile gaming and the top grossing iPhone app of 2010. So if you’re not a smart-phone wielding hipster, you no longer have an excuse not to be part of this franchise.
Overall it’s pretty much an identical game play experience to the iPhone app, with some minor differences. It’s snappy, gorgeous, and it sounds amazing. On the netbook version you use a mouse or trackpad instead of touch. There is an open hand icon when the mouse is in hover state, and a closed hand icon when you are clicking or dragging. This visible clue when pulling the slingshot is a nice aid. It allows you to fine tune shots more than just observing the angle of the slingshot band.
Angry Birds for PC
Larger screen means more visibility in the game. On many levels you can see the target that can’t be seen on the iPhone. The previous shot trail is more easily seen, allowing fine tuning of your next shot. Overall the animations and physics seem to have more fluidity.
In terms of features, options, menu etc it’s pretty close to the original. On the netbook the replay level icon has been added to the game space. So you don’t need to pause first then replay. If you start off with bad shot, just click the replay icon, then you can start over. Saving a click is nice. There is a Menu button in the Pause menu that gets you back to the Start screen. There are some things not in play on the netbook version. The leader board and achievements are not available in the main menu. The Golden Eggs are there.
Angry Birds strikes an interesting balance of repetitive, simple tasks and challenging game play working for the many scenarios. So, if you liked this game on your iPhone or Android phone, you’ll sure like it on your big PC screen. If you are new player, don’t hesitate and join the fun now.
You must know and recognize the game from the Rovio, Angry Birds.
This game consists of seven birds with super abilities are different. By using slingshots, you can control the jump and the height of ill-tempered birds to tear down the building where the collection of green pork fat is shelter.
Where is a funny collection of birds swelled, turned into a grumpy group of birds which destroy the kingdom of lustful pigs these cunning thieves.
Angry Birds now not only for the iPhone, Android OS, PS3 and PSP. even Angry Birds has been available in Ovi Store for Nokia. And now Angry Birds have been available for Windows XP and Windows 7
Free Angry Birds for PC
Plenty of dodgy website owners want to rip off Google and push traffic towards their sites on the bogus promise of the free version of Angry Birds for PC. This is only a scam but in fact there exists a download free Angry Birds for PC nevertheless, you will need to move quickly to take advantage of that offer
Finland games producer Rovio Mobile has produced their very 1st version of Angry Birds Game for the Apple iPhone. This particular game was immediately caught by the iPhonesters, and Rovio understood that they will become successful. That has been fine. However, Rovio needed to get going by recoding Angry Birds Games for several programs, which become easier for small companies to get done.
Several weeks went by and finally, the Nokia and Android users could get themselves the Angry Birds Game. After that, the RovioMobile switched their attentions to the huge users of the PSP or the Play Station Portable and the PS3. That has been an additional huge porting project for Rovio operations.
During that time, the PC users have been reading and hearing rumors regarding Angry Birds for PC. Ultimately, in January, Angry Birds for PC was released, and downloading is not for free. However, not everybody is willing to pay for $5 for just a game, even if they will enjoy playing with it. These days, several users have grown to be familiar of getting some thing for free, so there are many who are on the lookout for a totally free Angry Birds for PC download. It can be downloaded via Windows 7 and Windows XP and Vista, or Mac support. But downloading can only be downloaded if you have an internet connection for the process to activate successfully.
Angry Birds pc is one of the well-known games that have taken the popularity with over 200 million downloads. The availability of this game is taking place in almost all of the popular platforms. In addition to playing the game online in the browser you can now download it on your laptop and take it wherever you may go to enjoy the amazing games, enabling you to play whenever, wherever you go. Take it to your workplace or even in the park, while resting and basting under the sun. Probably launching the Angry Birds for PC the wisest and the best move the game maker ever made. This availability made for the millions of platform owners, even made the popularity of Angry Birds known to more video-gaming enthusiasts more than over.
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- Angry Birds PC Updated
The PC version was updated last week which we talked about in this post. This update will finally include all episodes of Ham ‘Em High and the two chapters of Mine and Dine. I’m sure this is welcome news for all the PC players who have been feeling left out. It shouldn’t have taken this long to get all the episodes out but that’s in the past now so lets just get to playing. Since all the chapters are available you also have access to all of the golden eggs. You can finally complete your collection!
As a side note because I didn’t want to do an entire post about the subject, have you all seen the Angry Birds bra? It’s available over on etsy you should go check it out. I personally don’t know anyone who would wear it but i’m sure there is someone out there who would. I don’t recommend buying this for you girlfriend or wife unless she really loves angry birds.
Thứ Hai, 12 tháng 9, 2011
Pyoro Angry Birds
Free Angry Birds PC Online Games : Catch the falling plants with your tongue but avoid to be hit by them. Move with the left and right arrow key and use space bar to extend your tongue.
http://www.angry-birds.biz/play/pyoro-angry-birds/
How to Play:
Move with the left and right arrow key and use space bar to extend your tonguehttp://www.angry-birds.biz/play/pyoro-angry-birds/
Learn To Fly Little Bird
The world is a tuff place for a small bird like this one. This bird just started to fly and now it needs your help in order to survive. Help the little bird to avoid the attacks from the eagles flying in the sky and the piranhas jumping from the water. You also need to stay away from the water because you are just a little bird that doesn’t know to swim yet. Try to collect as many worm coins as you can while struggling for survivor. The golden worm coin gives you 15 points, the silver one 10 points and the bronze one only 5 points. From time to time you will get a speed bonus and a life bonus. Be sure to collect them because they can make a difference between life and death.
More Game Angry Birds : angrybirdspc.biz
http://www.angry-birds.biz/play/learn-to-fly-little-bird/
More Game Angry Birds : angrybirdspc.biz
How to Play
This game is played by the mouse.http://www.angry-birds.biz/play/learn-to-fly-little-bird/
Angry Birds Chrome
Angry Birds is a Trademark of Rovio Mobile LTD. We’re fans of this game. We made this website to help you play Angry Birds on PC, Mac and in any browsers (all free and legal). We hope you’re enjoying these games. Please bookmark and share to your friends. Thank you !
How to Play:
play free angry birds chrome from angrybirdsgame.bizPlay Angry Birds Game
Fire your Angry Birds at those naughty piglets and get buildings to collapse on them.
How to Play:
Free play Angry Birds Game Online.Paper Canon
Imagine that you have a simple paper cannon and you live in a paper world invaded by pink critters. You have to save the world. The paper world.
How to Play:
Use your Mouse to playCrusade
Crusade
Physics “Break castle” game! Clear Europe from the invasion of monsters… Beautiful graphycs. Many cannon types, enemys, achievents, elements for build own levels … and others!How to Play:
Use your mouse to shootSieger
Sieger
The goal of each level of Sieger to win a level as the Siege commander you have to kill all the castle defenders and keep the hostages safe from harm by carefully choosing what supporting blocks of the castle to smash with your cannon fire. You can earn one of the three medals (Gold, Silver and Bronze) and you can also loot each castle by breaking a treasure chest. The fewer shots fired at the castle the better. The Level Editor allows you to create and share your own custom levels. Check out the People’s Empire to play the user submitted levels. The bonus level unlocks at the end when all the previous castles are taken.How to Play:
Sieger Game Controls: Point at a castle block and click to fire with your mouse.Cannibal Casserole
Cannibal Casserole
Castaways are edible, but require thorough cooking. Use your catapult skills to toss wayward humans into your giant cooking pot. Obstacles abound: aim carefully, monkey!How to Play:
Use Mouse to controlChicken House
Chicken House
Use your mouse as an AXE to cut and break objects. Pop various blue, red & yellow chickens, eggs and gems to earn the highest score!How to Play:
Solve puzzles with angry chickens in the house!Da Vinci Cannon
Da Vinci Cannon
Similar to Crush the Castle, but your weapon is a cannon instead of a trebuchet. Adjust the angle and power of the cannon, and then fire away to knock over structures and kill your foes.Leonardo Da Vinci was a genius. Many great inventions, but one in particular was lost to time: The Da Vinci Cannon. Control this machination and decimate those who would stand against you. How dare they underestimate the genius of Da Vinci!
How to Play:
Use mouse onlyCrush the Castle 2
Crush the Castle 2
Even after crushing and capturing Arcturia, the Redvonian King was still longing for more castles to crush. Rumor has it that King Blutias has built sturdier castles in his cluster of islands known as Crushtania the Redvonian King wants them crushed. The King has sent you, his Seige Master, and Halgrim his finest mason, to assemble the greatest minds in the land to destroy Blutias’s empire.How to Play:
Mouse to Fire, Release, and Reload Arrow Keys to View CastleMax Damage
Max Damage
Shoot cannonballs at stacks of fridges, tvs, and microwaves and cause maximum damage to pass each level. Bash, bounce, explode, and burn your way through 49 challenging levels. Aim for targets that are worth more money in order to meet the level damage goals.How to Play:
Shoot cannonballs at stacks of fridges, tvs, and microwaves and cause maximum damage to pass each level. Bash, bounce, explode, and burn your way through 49 challenging levels. Aim for targets that are worth more money in order to meet the level damage goals.
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Chủ Nhật, 11 tháng 9, 2011
Old Canon
Old Canon
Use this rusty old cannon to destroy all the wobbly and unstable castles. Only 3 shots in each level and you have to take down the right amount and correct building blocks. Discover how its done while playing. Can you complete all 18 levels?How to Play:
Aim and fire - Use mouse to aim, left click to fireAngry Birds Chrome
Angry Birds is a Trademark of Rovio Mobile LTD. We’re fans of this game. We made this website to help you play Angry Birds on PC, Mac and in any browsers (all free and legal). We hope you’re enjoying these games. Please bookmark and share to your friends. Thank you !
How to Play:
play free angry birds chrome from angrybirdsgame.bizPlay Angry Birds Game
Fire your Angry Birds at those naughty piglets and get buildings to collapse on them.
How to Play:
Free play Angry Birds Game Online.
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